2nd Annual Storytelling x Data Free webinar
April 2 | 11:30 eST | 2026
The Creator’s Role in the Age of AI
From Data to Decisions
About the Speakers
  • Julian Hoffman
    Julian Hoffmann Anton is a data visualization designer specializing in 3D storytelling, animation, and spatial data visualization. His work bridges the gap between design and analysis, transforming complex datasets into compelling visual narratives that make information intuitive and memorable. Through a combination of design thinking and technical skill, Julian demonstrates how visual storytelling can unlock deeper understanding from data.
  • Mitch Rawlyk
    Mitch Rawlyk is the founder of LandScope and an Earth systems scientist focused on turning geospatial data into practical land intelligence. Drawing from his background in meteorology and environmental science, Mitch develops tools that help landowners, planners, and designers understand terrain, water systems, and ecological patterns. His work highlights how spatial analysis can move beyond maps to inform real-world decisions about land and sustainability.
  • Raza Jafri
    Raza Jafri is the founder and CEO of MetaWorldX, where he works at the forefront of digital twins and intelligent infrastructure systems. With a background in urban planning and technology, Raza focuses on transforming complex datasets into living, interactive environments that help cities and organizations make smarter decisions. His work explores how spatial data, AI, and immersive systems can turn analysis into dynamic tools for planning the future.
Meet Your Host
Elizabeth Rosenbloom
Elizabeth Rosenbloom is an information designer and geospatial specialist focused on transforming complex spatial data into immersive visual experiences and decision-making tools. Through her work with GIS, 3D visualization, and interactive storytelling, she explores how emerging technologies can bring data to life and make complex systems easier to understand. Over the past decade, she has worked across environmental technology, infrastructure, and geospatial product teams, contributing to projects with organizations including Apple, The Nature Conservancy, and National Geographic Society, where she has helped translate complex environmental data into accessible visual narratives.

As the founder of the School of Information Design, Elizabeth teaches professionals how to combine analysis, design, and emerging tools to communicate insight and build the next generation of data-driven experiences. Through courses, workshops, and international events, she has trained scientists, journalists, and technologists
to turn complex data into clear, impactful visual stories.
Storytelling × Data Webinar
From static maps to living systems of understanding
Data is no longer something we just analyze.
It’s something we experience, explore, and build with.

Each type of visual asset has pros and cons that must be evaluated to ensure it Join Raza Jafri, Julian Hoffmann Anton, and Mitch Rawlyk for a live conversation on how geospatial data, design, and AI are reshaping the way we create insight.

This is a session about agency, and what it means to actively shape the future of this field. be beneficial to the overall presentation.
What We’ll Cover:
  • Data → insight → immersive systems
  • 3D storytelling & visual design
  • Digital twins & spatial computing
  • Geospatial intelligence & decision-making
  • AI as augmentation (not replacement)
  • The rise of the visual curator
What is Information Design?
One of the world's fastest-growing careers . . . that you haven't heard of
The phrase "Information Design" clearly suggests its purpose—designing how information is presented—but many struggle to grasp what this entails in practice. The field exists at the crossroads of data visualization, user experience, and storytelling, transforming raw information into something meaningful and actionable.

We are at a time unmatched by the accelerative force of technological aid to all occupations. At the birth of industrialism and more than a century thereafter, we became gradually used for technological assistance being injected into physical labor and manual tasks.

However, the explosion of ML/AI-enabled work happened in a mere instance - relatively speaking. People have been left with their heads spinning as to whether their occupation is under threat of replacement by a cheaper automation or AI-enabled workflow. Companies fade as quickly as they were sparked, as fast-paced competition within all industries begets the technological advancements made even months before.
In this uncertain time, technical trades within the fields of GIS, data analytics, and architecture have seen massive transformations as mechanical elements of the work get approached from the angle of automation.

Information Design's Role

Information design is evident when you see smooth user interaction with data. It involves a blend of graphic design principles, data visualization, and user experience. When you come across a data display that conveys a lot of information without relying on dense text or lengthy explanations, you are experiencing effective information design.

The data transfer is efficient.

Information Design: Past vs. Present

Information Design ensures that data doesn’t just exist—it communicates. It’s what makes data accessible, intuitive, and insightful. When done well, it allows users to extract meaning at a glance without wading through dense reports or raw datasets.

In the past, businesses poured massive resources into simply collecting and storing data. Analysts played a crucial role in identifying patterns and extracting insights. But now, as automation handles much of that process, a new challenge emerges: how do we ensure data is useful for real-world decisions?


The Table Metaphor: Why Presentation Matters

Consider the function of a table. At its most basic level, a table is just a flat surface with legs, supporting weight above the ground. If I were tasked with building a table as quickly and cheaply as possible, I could throw together a slab of wood, four legs, and screws.

It would function—but barely. This table's surface isn't sanded, its corners aren't rounded, and it does not have a finish to prevent splintering or decay. The rough edges might cause splinters, its stability might be questionable, and its aesthetics would make it uninviting. The table technically exists, but it fails to serve its full potential.


In contrast, a well-thought-out structure can serve as the foundation for gatherings, a nourishing meal, and creative projects, shaping impressions within the home. Smooth surfaces, rounded edges, and a polished finish, will provide comfort, utility, and longevity. This table isn't just a piece of furniture—it invites interaction. It sets the stage for family meals, creative work, business discussions, and shared experiences.

Data is the same way.

Raw, unprocessed data—no matter how powerful—has limited value unless it's structured and designed for interaction. Data engineering builds the table’s foundation, but Information Design makes it usable.

When only data engineers are assigned to the tasks associated with a company's data, we may get the structure built, but it will likely be built without the human-interaction component in mind. It is not the fault of the engineer, scientist, or analyst who is composing the materials in the mechanical fashion that is being asked, but if we don’t start understanding data to be a medium that is like a material that needs to be managed for the users it has in mind, we will continue to limit the interactions that can be had with our data.

The improved aesthetic is a symptom, not the cause of this increased attention to design. As we can see in this example of a table, the job of an information designer is to take the user and employ the theory of mind to determine the properties of the table to enhance and expand the possible experiences while using it.

A table can be THE unifying element of an entire house. This is where conversations are prompted amongst families, important decisions are made between business partners, and profound

The form of the table is what sets the context of approachability and usability.



The AI Factor: Mass Production vs. Craftsmanship

Extending this analogy further, let’s compare AI-driven automation to industrial mass production.

Before the Industrial Revolution, craftsmen built products in small batches, prioritizing quality over quantity. As factories emerged, production scaled dramatically, and soon, efficiency outpaced craftsmanship. While mass production made goods more accessible, it often sacrificed longevity and personalization.

Data has gone through a similar transformation:

  1. Early computing (Craftsman Era) – Data was analyzed manually in small-scale projects, requiring expertise and effort.
  2. Automation & AI (Mass Production Era) – AI and machine learning now generate reports, dashboards, and visualizations at an unprecedented rate, but often lack human nuance and contextual awareness.
  3. Information Design (Quality Craftsmanship) – The next step is ensuring that AI-generated outputs are refined, meaningful, and built to last. It’s not just about speed but about strategic, user-centered communication.
We now live in a time of data surplus—organizations are drowning in data but starving for insight. Those who invest in Information Design will differentiate themselves, making data-driven decisions more intuitive, engaging, and actionable.



ARPIL, 2 / 2025
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